Shire

A Shire is a Place of Power in Annwyn belonging to a Fairy or a human practitioner of magic. Within the confines of an entity's Shire, that entity has an immense amount of control, almost as though the Shire were that creature's own Lucid Dream.

The owner of a Shire is effectively omniscient within their Shire, though only in regards to matters that directly relate to the Shire itself, such as the locations of objects within the Shire, or attempts to enter the Shire uninvited. Additionally, a creature's omniscience within their Shire acts less like all-encompassing knowledge and more like immediately knowing the answer to a question that they ask themselves. As such, things can happen in a Shire without its owner's knowledge, so long as the owner doesn't know to be paying attention to that thing in the first place.

The owner of a Shire's powers are much stronger in their own personal Shire than anywhere else, though only the most powerful of these have direct control over the environment or the inhabitants of the Shire. Indirectly, elements of the Shire's Owner seep into the environment--a happy or friendly entity's Shire will often be a cheery place, while a dour or hateful person's Shire will be menacing, for example. Shires also tend to reflect their owner's magical domains, if they have any. For example an elemental spirit of Ice might have a Shire resembling a tundra, or if the Knight of Ink were to create or acquire a Shire, it might be a place where reality itself took on the look of an Ukyo-e painting.

A practitioner of magic's power is exponentially increased within a Shire they own. A particularly powerful practitioner would have nigh godlike power when within their own Shire. Shires also tend to empower those who the Owner is friendly toward, though the effect of this is minor unless there is either a particularly strong connection between the two people, or their powers have a lot in common. For example a Shire belonging to a friendly Sylph would empower the Knight of Storms a lot more than it would empower the Knight of Steel.